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Lucky Paper Radio

Solving Game Design Issues with Marshmallows

70 min • 29 januari 2024

Andy and Anthony talk about Anthony’s experimental Battle Box where players start at three life, can cast spells without paying their mana cost, and start the game with two Lightning Bolts on the stack. They talk about rapid prototyping and challenges in game design. The novel design didn’t initially play as hoped, and they brainstorm ideas to make it work.

⁠View all cards mentioned in the episode →⁠

Discussed in this episode:

Cubes mentioned:

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Musical production by DJ James Nasty.

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