Erica and Gil are delighted to welcome designer Amabel Holland of Hollandspiele, known for making games with challenging themes using an unconventional publishing model.
SHOW NOTES
0m58s: Supply Lines of the American Revolution, Table Battles, Irish Gauge, This Guilty Land, Nicea, The Vote.
7m08s: Amabel is talking about her forthcoming game Eyelet.
15m02s: This is Geoff's game Versailles 1919, co-designed with Mark Herman.
17m28s: Benedict Arnold
18m34s: The Shackleton Expedition
21m16s: The Vote
28m22s: Nicea
31m38s: Irish Gauge, Northern Pacific, Iberian Gauge
32m29s: Winsome, Rio Grande
34m23s: Chicago Express
34m55s: Meltwater, An Infamous Traffic
36m11s: RIBBIT: The Jump, Move, and Block Game, Table Battles
38m51s: New Mill
43m45s: Westphalia
48m18s: Freddie Mac and Fannie Mae
49m52s: Cheapass Games
53m46s: Tobacco misinformation campaign
54m37s: Gil was thinking of Brandolini's Law, aka the BS Asymmetry Principle.
57m55s: Horse & Musket
59m03s: Deinocheirus, Pterodactyl, Therizinosaurus