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Ludology

Ludology Episode 36 - Case Study: Ticket To Ride

77 min • 9 juli 2012

Ryan and Geoff take a close analytical look at Alan Moon's Ticket To Ride, and lift up the hood to figure out what makes it tick.  What design decisions set it apart from similar games?  How does it draw on Moon's earlier work? And what does it do better than other mainstream euro games like Settlers of Catan?

Duration: 01:15

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