Episode 192 of Mastering Dungeons!
Main topic: Daggerheart GM Moves and Mechanics!
Daggerheart lets a GM act at any time, yet encourages moves that push the narrative and create fun for players. Let’s take a look!
News: Andy Collins Returns to WotC, Chaosium Hires, Gamehole News, and more!
Contents
00:00 Back in Black
01:47 Know Other RPGs to Design?
07:26 Prepared vs Extemporaneous?
17:34 Chaosium Adds Staff
20:39 Andy Collins Returns to WotC
24:48 GameHole Badge Reg
26:37 PoC Mentoring Dinner at GHC
28:10 RPGs Spur Climate Empathy
31:21 Diana Jones Emerging Designers
32:27 Blade Runner Replicant Rebellion
33:33 Daggerheart GM Mechanics
35:26 Core Roll Mechanics
36:59 GM Mechanics
41:39 Calling for Action Roles
43:13 Guaranteed Success
46:21 Experiences and Rolls
50:01 Making GM Moves
54:59 Example Moves
56:29 Adventure Considerations
01:00:43 Choosing Moves
01:07:22 Hard and Soft Moves
01:09:08 Fear
01:18:42 Countdowns
01:21:47 Shout-Outs
Thank you for listening! Get the full show notes with links on Patreon.
Our intro and outro music is Metropolis Fanfare, provided royalty-free by Tabletop Audio (https://tabletopaudio.com) under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (https://creativecommons.org/licenses/by-nc-nd/4.0/).
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