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Mastering Dungeons

Design Player-Facing Campaign Options (MD 185)

79 min • 10 april 2024

Episode 185 of Mastering Dungeons! 

Main topic: Designing Player-Facing Options for New Campaigns!

How do you create or leverage player-facing rules that will intrigue them and ground them in your new world and your new campaign? How do you give them meaningful, informed choices early in the campaign?

News: Prep vs Improv? Dimension 20 in the Garden, Schwalb on 5E, and more!

Contents
00:00 Path of Totality
01:16 Prep vs Improv?
08:57 Con for Crits?
20:22 D20 at the Garden
22:10 Schwalb on Taberna
26:54 Encounter Tables
32:47 Infestation at Devil's Glade
34:13 Fantasy AGE Quickstart
34:51 Oops all Hit Dice
37:40 Player-Facing Campaign Options
38:54 New Rules or Limitations
41:53 Communicate Changes
49:52 New Player-Facing Rules
54:52 Custom Backgrounds
59:24 Class Challenges
01:02:58 Subclasses
01:04:43 Feats
01:05:52 Subsystem
01:07:06 Involve Quickly
01:08:42 Dragonlance Example
01:11:32 Reinforce through Scenes
01:14:17 Subsystems Early
01:15:56 Shout-Outs

Thank you for listening! Get the full show notes with links on Patreon.

Our intro and outro music is Metropolis Fanfare, provided royalty-free by Tabletop Audio (https://tabletopaudio.com) under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (https://creativecommons.org/licenses/by-nc-nd/4.0/).

MP3 file metadata populated with Online MP3 Podcast Chapter Editor, built by Dominik Peters. https://mp3chapters.github.io/ and customized for Mastering Dungeons by Vladimir Prenner from Croatia.

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