Episode 213 of Mastering Dungeons!
Main topic: Want to Be a Professional Game Designer?
Shawn and Teos tackle a question they hear often. Do you truly want to be a game designer, and if so, the steps to take to make meaningful progress.
News: Hasbro Q3 and Layoffs, D&D 1-Shots, CR and Dimension 20 Arena Shows, and more!
Contents
00:00 Post-Gamehole Buzz
03:03 Skills are Exploration?
11:06 The Adventure is the Game?
16:46 Campaign Without Gods or Planes?
20:50 Layoffs and Q3 Hasbro Results
32:47 D&D is Down
34:17 How Big is D&D?
35:22 DMG Lore Glossary
36:41 DMG Encounter Design
40:13 DM Screen Preview
41:35 PH and DM High Demand
43:19 D&D One-Shot Store Events
44:51 Scions of Elemental Evil
46:41 Critical Role and Dim 20 Arena Shows
48:15 Be a Professional Game Designer?
49:22 Do You Actually Want It?
53:41 Mix Games with Occupation
57:13 What Skills to Hone?
01:05:12 Team Skills
01:07:22 Making Patient Progress
01:12:11 Know the Current Media
01:13:05 Possible Paths
01:15:17 Help People Solve Problems
01:17:36 Know Your Worth and do Work
01:19:26 Become a Great GM
01:21:06 The Role of Conventions
01:27:35 Having "It"
01:29:48 Shout-Outs
Thank you for listening! Get the full show notes with links on Patreon.
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Our intro and outro music is Metropolis Fanfare, provided royalty-free by Tabletop Audio (https://tabletopaudio.com) under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (https://creativecommons.org/licenses/by-nc-nd/4.0/).
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