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Mayday Plays

Doomed To Repeat, Campaign Diary #3 for Ep. 24 "Dead Calm"

19 min • 1 april 2024
Sergio spills the beans and talks about how Mayday mitigates long breaks between campaign arcs, creating space for things to slow down, letting the players take over for a while and other secrets you shouldn't know about! This is the final public campaign diary, as future episodes will be released only on Patreon. We've got merch! https://ko-fi.com/maydayrp (t-shirts and stickers) Thanks for checking out our channel! We offer a bunch of art, music, and behind-the-screen access on our Patreon; https://www.patreon.com/maydayrp, including access to our discord server! We started as a podcast! Listen to us @: Apple Podcasts: https://podcasts.apple.com/us/podcast/mayday-plays/id1537347277 Spotify: https://open.spotify.com/show/5vdTgXoqpSpMssSP9Vka3Z?si=73ec867215744a01 Soundcloud: https://soundcloud.com/mayday-roleplay Here are some of our other socials; Twitter: https://twitter.com/maydayroleplay Instagram: https://www.instagram.com/maydayrp/ Website: https://maydayroleplay.com/ Thanks for your support! 00:00 Intro 00:42 Taking Breaks 3:00 Asking players 4:40 Handling disorders 5:43 Tension & Release 7:50 Avenues of Exploration 9:29 Tuck & Ruhi 11:05 Merit and Hyde 13:31 Boomer & Warp 14:11 Tuck's dream 15:18 Things devolve 16:58 Final moves 18:19 Outro
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