More developments coming quickly in the PS5 scene! We've had a WebKit vulnerability released publicly in the past, but this time around we now have a kernel vulnerability out in the wild, released, and usable! Although this is still early on and similar to the early days of the PS4 on firmware 1.76, this is still a start which will help developers and reverse engineers. Don't expect anything such as GoldHEN so early on, there's still a lot of work to be done, but quite a bit has already been completed to get to this point! This episode will be more of a show & tell episode discussing the recent release, showing it in use, and even doing some testing with an updated BD-JB implementation. Although BD-JB has been released before, we now have our first public release with kernel level access baked into it!