Max & Molly decipher the number and letter clues, left behind by the Trolls, that they've collected from their last 10 missions. They realize they probably add up to a date. But which is the day and which is the year? To try and find out, they begin entering various combinations of dates into their time machine to see if any lead to a problem for them to solve. While they encounter some interesting people and places (including the distant future), they don't find any problems. Which of course, is a problem.
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