What happens when the standard tooling for iOS and Android just doesn't cut it anymore? What’s it like to maintain an app when there are literally thousands of commits every week? How do you develop your feature without worrying about everybody else’s feature, when at the end of the day, you’re shipping a single, massive app? In other words, what’s it really like to build apps at Spotify’s scale?
Host Dave Zolotusky talks with Patrick Balestra, a staff engineer on our client platform team, whose job is to make sure every Spotify developer has a great experience building, no matter what Spotify app they’re building for. They talk about adopting Bazel, reducing local build times with remote caching, managing multiple monorepos and zillions of dependencies, doing big tech migrations (Objective-C to Swift, Java to Kotlin) without slowing down, open sourcing our tools, and contributing to the Mobile Native Foundation.
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