A deep dive on references and pointers in Rust.
By listener request, today we look at the syntax and semantics of referencing and dereferencing and the corresponding &
and *
operators.
As was the case with e016, the code samples have little to say in their documentation; reading the code will be necessary for seeing the ideas.
(Thanks to the couple people donating who opted out of the reward tier, as well. You know who you are!)