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Nice Games Club – a gamedev podcast!

"A way to farm notions." Prototyping; Design Pillars

N/A • 11 augusti 2020

This week, Mark hires quack calendar scientists, Ellen proposes a glossary, and everyone contradicts Stephen... including Stephen.

0:13:50

Prototyping

Mark cited a "Nice Games Jam" episode as a good example of a paper prototype for a digitial game:
Mark Cerny
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Isaac Cohen
0:49:22

Design Pillars

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