Nice Games Club – a gamedev podcast!
In this episode the your nice hosts discuss broken games, solved games, and purposely broken games. Ellen realizes that even if it is broken, doesn't mean you need to fix it. They discuss who's job it is to make a game fun, and how you can always make a game not fun.
This episode features the origin story of Stephen Business, and if you are still reading, spoiler alert: Mark's topic is a stealth sequel to his topic about Curling.
Stephen reports that the paperwork has been submitted and he is officially a co-owner of Future Club!
Ellen now co-owns a still difficult to obtain Steam Deck.
Stephen and Ellen went to see a show at the Minnesota Fringe Festival - and Ellen LOVED it!
Types of Support Systems
Investment and Risk