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Nice Games Club – a gamedev podcast!

"Killed the flightmaster, killed the griffin..." Maintaining an Open-Source Project; Should we design for Killers?

N/A • 21 juli 2022

In this larger than normal episode, your nice hosts bring a lot to the top of the show with a bunch of exciting news. And there's still two topics to discuss after that! Mark brings his documentation A game, Stephen describes his time at SGDQ and Ellen has complaints to bring to the table.

0:21:25

Maintaining an Open-Source Project

Steve Donovan
GitHub
Mark Cone
The Markdown Guide
Typora
0:49:50

Should we design for Killers?

Bartle’s Player Types for Gamification comes up in this previous episode.
Janaki Mythily Kumar, Mario Herger and Rikke Friis Dam
Interaction Design Foundation
Wikipedia
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