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Nice Games Club – a gamedev podcast!

Open Source Software (with Mark Mandel)

N/A • 20 maj 2021

There's a second Mark in the clubhouse! This week we're joined by Mark Mandel, who is involved in many things worth mentioning! Mark is a Developer Advocate at Google Cloud for Games, leading the Developer Relations team; he founded Agones, a game server hosting platform; he has a dog. What else? Listen to find out.

During this episode, Mark talks about open source software in the gamedev scene—why it's important, what developers can gain from supporting open source, tips for participating in open source projects, and more. 

Open Source Software

Mark specializes in the backend systems of games. His current role (May 2021) is at Google, where he advocates for developers who use the Google Cloud platform. One of his main projects is Agones, a platform that allows developers to host, run and scale dedicated game servers on Kubernetes. He also has an adorable dog named Sukie and a super-cool Twitter handle.
A photo of Mark Mandel, podcast guest.
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