Show us how you….actually, please really just don’t. Phil and Senda talk about the bait and switch, how GMs think they’re being clever, and why players hate it. There’s one specific convergence of events that might net you a successful bait and switch campaign, and we talk about it.
Also, Parry Grip, Cowboy Bebop, and we can’t possibly live up to the Beefness.
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