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Product Madness’ Piyush Mishra On Smart Questions For Smaller Studios

31 min • 11 april 2024

In today's noisy, data-constrained market, studios can't afford to splash the cash on multiple soft launches. Instead, they must identify innovative ways to test and validate concepts while keeping their costs low. It's a path stacked with strategic decisions that can seem daunting for smaller studios or leaner teams. In this episode, Peggy Anne Salz links up again with Piyush Mishra, Director of Growth at Product Madness, to learn about his playbook for producing stellar games on a shoestring budget, from concept testing to global launch. He reveals the metrics that matter most when evaluating creative and the questions to ask to effectively greenlight games across genres.


CHAPTER TIMESTAMPS

00:00 - Intro

03:22 - The creative metrics that matter

08:12 - Using UA to test and validate concepts

11:38 - Keeping costs down during testing

15:36 - Using UA to test gameplay creative

17:29 - Benchmarks for greenlighting a game 

23:15 - Marketing must be there from the start

27:28 - What genres does this work for?


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