Our guest rockets results and achieves sustainable success thanks to what co-host Brian Baglow calls the 4Ps: people, platform, partnerships, and personalisation. Tobias Edl, Director of Marketing & New Business at WHOW Games GmbH, joins Brian and Peggy Anne Salz in this episode to explain how WHOW's immersive tactics and attractive dual monetisation method create a loyal player base and have led to millions of game downloads across app stores. Tobias expands on the effect of real-time gameplay on player interest and reveals an aspect of successful strategy that he thinks marketers are missing.
CHAPTER TIMESTAMPS
00:00 - The face you need to know
03:02 - Walking through Vegas on your phone
07:11 - Keeping player interest high with real-time gameplay
09:11 - Tobias' personal connection to his games
11:55 - Monetising with IP
13:40 - What sets Whow Games apart?
15:37 - Choosing a winning creative
18:09 - The importance of localisation
19:33 - Third-party app stores...are they worth it?
22:16 - What are marketers missing
24:10 - Games Q&A with Tobias
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