When games have a message that they try to convey through systems and gameplay, do players listen? Do they hear what the designers expect? Does anything tend to change as a result?
Audio Credits:
“Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0
http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_MotivationSatisfactory Dev Highlight Music by Sleeper's Delight
https://soundcloud.com/sleepersdelight/satisfactory-dev-highlight-music