Why settle for flat graphics, when you can see the React Universe in 3D? In this Coffee Talk, Jakub invited three very special guests to dig deep into the topic of 3D rendering in React and React Native:
💜 Chris Baumgartner - Maintainer at Poimandres Dev Collective
💜 Cody Bennett - Graphics Engineer at Encube
💜 Mario Pasiński - Callstak’s developer involved in bringing 3D rendering to React Native VisionOS
In their discussion, Jakub and his guests discuss the role of 3D in modern applications (going beyond games) and how this specific ecosystem is evolving. They also share practical tips for developers looking to incorporate 3D elements into their applications, from answering the question of whether you actually need to be good at math to do 3D to covering key libraries like React Three Fiber, Three.js, or Babylon.js. You can also expect a deep dive into what WebGPU and WebGL have to offer now, as well as what the future will bring for them and the entire 3D realm.
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