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What self-respecting evil cultist hideout wouldn’t be complete without an acid pool guarded by a mind-controlling squid-beast? A few of the team end up going for a rather painful swim, but what’s a few chemical burns amongst friends? Also for this week’s GM/PC Tip, Stephen mixes things up and discusses rules that he might have …

The post Dead Suns 051: Bad Acid Trip appeared first on Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts.

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