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RPG Design Panelcast

Episode 198 - Choice Mechanics

54 min • 23 mars 2019

Recorded at Metatopia 2018

Presented by Anne Ratchat, Rob Donoghue

In each game, players make choices starting character design/assignment. How does a designer balance creating meaningful decisions while balancing choice paralysis? How does the feel of the game change by increasing and decreasing choices available?

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