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RPG Design Panelcast

Episode 89 – Game Mechanics as Social Engineering

54 min • 30 juli 2016

Game Mechanics as Social Engineering & Social Engineering as Game Design

Recorded at Metatopia 2015

Presented by Jason Morningstar & John Stavropoulos.

Can a game’s mechanics influence player behavior? Evidence – from XP-grubbing to sophisticated and subtle systems for using player agency to adjust real-world habits – suggests it can. Join Jason Morningstar and John Stavropoulos for a stimulating and perhaps surprising discussion on this topic. Bring your own examples to share!

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