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RPG Design Panelcast

Episode 96 – GenCon Playtesting Panel

49 min • 29 september 2016

GenCon Playtesting Panel

Recorded at Gencon 2016

Presented by Jason Pitre, Emily Care  Boss,  and Mark Richardson

Playtesting RPGs is a difficult process. In this panel, sponsored by the Indie Game Developer Network, we will teach you how to effectively test games as a designer and as a player.  Learn about types of playtests, the best kind of playtesters, and how to offer constructive feedback.

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