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Rule of Carnage – Designing Better Miniatures Games

Ep 17: Miniatures Game Design - Hobgoblin, development diary.

79 min • 29 november 2021

In this episode Glenn and Mike talk about Mike's project Hobgoblin, particularly the design principles that have been developed for it since their last conversation on the subject.  They talk a bit about design principles in general, while applying them in practice to a live design.  In the second half of the chat they engage in a live development discussion for the game.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.

Check out Man O' Kent Games here: https://www.manokentgames.com

Check out Planet Smasher Games here: http://planetsmasher.games

Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube

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