Allen Wyma talks with Dmitry Stepanov, creator of Fyrox. Fyrox is a feature-rich, general purpose game engine built in Rust.
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Timestamps
- [@0:41] - Dmitry’s background and programming introduction
- [@4:12] - How did Dmitry got into building game engines
- [@7:39] - How Dmitry discovered Rust
- [@8:57] - Dmitry’s experience so far using Rust
- [@12:13] - When did Dmitry start working on Fyrox
- [@15:03] - What’s the original idea of Fyrox
- [@16:23] - The advantage of Fyrox over other game engines
- [@22:05] - Is Fyrox production ready?
- [@23:17] - Games and projects that are now using Fyrox
- [@25:58] - Things need to know before using Fyrox game engine
- [@30:21] - Fyrox’s monetization plan
- [@31:33] - Dmitry’s upcoming features and plans for Fyrox
Other Resources
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma