Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display. Slint has just made a 1.0 release.
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Timestamps
- [@00:00] - Introduction
- [@04:02] - Slint updates and progress from the previous interview
- [@06:15] - Upgrades that came along releasing of Slint 1.0
- [@11:12] - Bugs fixed in Slint 1.0
- [@12:43] - Stability, improved tooling and other key features in the Slint upgrade
- [@15:34] - Multi-window support
- [@18:26] - Screen reader accessibility and keyboard shortcut in Slint
- [@22:04] - Raspberry Pi Pico and Zero 2 W
- [@24:21] - Rust support, line buffering and graphics acceleration
- [@26:10] - Other UIs that are out in the Rust space
- [@27:17] - Handling bugs and feature reports
- [@29:10] - Slint documentation
- [@34:02] - Patch files
- [@37:16] - Plans for the 1.1 release
- [@38:51] - Interesting ways users used Slint API
- [@40:30] - Slint users and Rust community feedback
- [@43:35] - Requiring that users have a Rust compiler installed
- [@46:31] - Programming with Rust vs C, C++
- [@48:33] - Tobias’ great experience with the Rust community
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma