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So Very Wrong About Games

#105: False Expectations

61 min • 18 februari 2020
On must acknowledge that in many instances, pre-judgment is an adaptive advantage--I don't mean with respect to people, but in terms of being able to sift through the endless data with which we are constantly bombarded. Most of our concepts are pre-fabricated little categories that we can shove sense data into in order to make sense of the world (there's your Kantianism in three seconds for you). In boardgaming, were seventeen releases hit the market while I was typing this sentence, it can be handy to use heuristics or prejudice--I won't play games by designer or publisher X, for example. Then again, it is our thankless task to submerge ourselves wholesale into the hobby's output without fear or favour, and so we must try to overcome such self-imposed limits when we can.

AYURIS: Battle for Rokugan 2m07s (Molly Glover & Tom Jolly, Fantasy Flight, 2017)

Games Played Last Week:
-Troyes 4m11s (Sébastien Dujardin, Xavier Georges, & Alain Orban, Pearl Games, 2010)
-Hanabi 9m40s (Antoine Bauza, ABACUSSPIELE, 2010)
-The Shipwreck Arcana 9m40s (Kevin Bishop, Meromorph Games, 2017)
-Top Gun Strategy Game 11m08s (Prospero hall, Mixlore, 2020)
-Pipeline 16m18s (Ryan Courtney, Capstone Games, 2019)
-Northern Pacific 21m48s (Tom Tussell, Rio Grande, 2013)
-Sakura Arms 23m55s (BakaFire, AEG, 2016)

News (and why it doesn't matter):
-Ghost Adventure 27m01
-Cindr: Date a Dragon 28m05
-Sonora: "Flick and Write" 29m28s
-Waiting on Siege of the Citadel 30m18s
-Coronavirus Uncertainty 31m36
-Dragon Dice Refuse to Die 33m38s

Topic: False Expectations 35m32s

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