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So Very Wrong About Games

#139: Fort

65 min • 13 oktober 2020
I never knew a kid who had any kind of fort. In grade school I heard of a kid who could form Voltron, but that may have been an extravagant lie. My mom's friend's kids had a Sega Genesis, and that was pretty rad. I keep acquiring more games in the vain hope that it will make me popular, but it hasn't worked yet. Maybe one or two more Street Masters expansions will do the trick. I am told to be popular you have to wash your hair at least once every two weeks.

Games Played Last Week:
02:21 -Black Rose Wars (Marco Montanaro, Ludus Magnus Studio, 2019)
14:07 -ELO Darkness (Tommaso Mondadori & Alberto Parisi, Reggie Games, 2018)
17:33 -Sakura Arms (Baka Fire, AEG, 2017)
20:23 -Wits & Wagers (Dominic Crapuchettes, North Star Games, 2005)
22:06 -Too Many Bones (Adam & Josh Carlson, Chip Theory Games, 2017)
27:43 -Nanga Parbat (Steve Finn, Dr. Finn's Games, 2021)
30:17 -Scythe (Jamey Stegmaier, Stonemaier Games, 2016)
32:19 -Through the Ages: A New Story of Civilization (Vlaada Chvátil, CGE, 2015)
34:59 -A Feast for Odin (Uwe Rosenberg, Feuerland Spiele, 2016)
37:09 -Pandoria (Jeffrey D. Allers & Bernd Eisenstein, Irongames, 2018)

News (and why it doesn't matter):
39:42 Street Masters: Tide of the Dragon on Indiegogo
41:03 Core Worlds: Empires and new solo mode
42:38 Neuroshima Hex! 3.0: Troglodytes jumping the shark?
44:11 Horseless Carriage from Splotter
44:45 Does Mega-Gargant mean nothing?!?
46:06 October 27th is Arkhipov Day

46:52 Feature Game: Fort (Grant Rodiek, Leder Games, 2020)

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