Mark and Walker explore how sophisticated the rejoinder "git gud" can be, perhaps indicating that they are getting good at unhelpful trash talking. Perhaps anything can be an art. Perhaps being a better degerenate is truly the life lesson they have extracted from their years as hobbyists; Mark's experiences have certainly turned him into a fantasy racist. Join us for A Very Special Episode of So Very Wrong About Games.
Games Played Last Week:
-Path of Light and Shadow 1m05s (Travis R. Chance, Jonathan Gilmour, & Nick Little, Action Phase Games, 2017)
-Catacombs 4m02s (Ryan Amos, Marc Kelsey, & Aron West, Elzra Corp., 2015)
-Barony 5m56s (Marc Andre, Matagot, 2015)
-Core Worlds 7m22s (Andrew Parks, Stronghold, 2011)
-Antike II 8m05s (Mac Gerdts, PD-Verlag, 2014)
-Rum & Bones: Second Tide 10m49s (Michael Shinall, CMON, 2017)
News (and why it doesn't matter)
-Mercury taking on Valley Games' legacy with Big City 13m59s
-Monsterpocalypse mutates, rises again 14m50s
-Death Note, an animated series, is licensed 16m44s
-Plan B for Tric Trac and gaming coverage? 16m59s
-Samurai Jack, an animated series, is licensed 18m55s
-Higher prices are constant as the Northern Star 19m43s
-Renegade stays Frosted, stuns the world with Rosenberg agriculture 21m01s
Feature Game: BattleLore 2nd Edition 21m57s (Richard Borg & Rob Kouba, FFG, 2013)
Topic: Board game hacks in real life 44m22s
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