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So Very Wrong About Games

#226: Space Station Phoenix

72 min • 16 augusti 2022
The Smart Car was truly out-of-the-box thinking. "Why do passenger cars all have to be the way they are?" asked some clever group of designers, and designed the minimalistic teensy Smart Car. Of course, the challenges posed by manufacturing the little thing, or driving the little thing on a highway, or walking away from a crash in the little thing, proved to be compelling arguments in favour of more traditional passenger car manufacture. What I'm saying is that sometimes the box exists for a reason, notwithstanding the virtues of experimentation.

Games Played Last Week:
01:48 -The Guild of Merchant Explorers (Matthew Dunstan & Brett J. Gilbert, AEG, 2022)
06:25 -Street Masters (Adam Sadler & Brady Sadler, Blacklist Games, 2018)
11:37 -Oltréé (Antoine Bauza & John Grümph, Studio H, 2021)
17:08 -Massive Darkness 2: Hellscape (Alex Olteanu & Marco Portugal, CMON, 2022)
21:46 -Paint the Roses (Ben Goldman, North Star Games, 2022)
24:04 -Groundhog Day: The Game (Propsero Hall, Funko Games, 2021)
26:21 -Framework (Uwe Rosenberg, Edition Spielwiese, 2022)
29:11 -Circadians: Chaos Order (S J Macdonald & Zach Smith, Garphill Games, 2022)
33:59 -For Science! (R. Eric Reuss, Grey Fox Games, 2021)
35:39 -Vengeance (Gordon Calleja, Mighty Boards, 2018)

News (and why it doesn't matter):
42:24 Tiletum from Daniele Tascini and Simone Luciani, update on the Daniele Tascini controversies
44:47 HeroScape will not return with pre-painted minis and ode to American retail
47:31 SVWAG at the Shut Up & Sit Down Expo: SHUX! September 30 - October 2

47:45 Feature Game: Space Station Phoenix (Gabriel J. Cohn, Rio Grande Games, 2022)

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