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So Very Wrong About Games

#255: The Great Wall

55 min • 21 mars 2023

Everything's gotta be a competition. "I've seen better walls," scoffs the ingrate. "I've had darker ages," insists the depressive. "Well, I'm a Time Duke," growls the superstar Duke (esq., O.B.E.). It's all right, people. We can accept the superlatives without making it a contest.


Games Played Last Week:

00:58 -Dark Ages: Heritage of Charlemagne (Adam Kwapiński & Andrei Novac, Board&Dice, 2021)

08:04 -Horizons of Spirit Island (Eric R. Reuss, Greater Than Games, 2022)

09:10 -Keyflower (Sebastian Bleasdale & Richard Breese, R&D Games, 2012)

13:02 -Spots (Alex Hague, Jon Perry, and Justin Vickers, CMYK, 2022)

14:07 -Gatefall: Lost in the North Woods (Jack Dire, Jack Dire Studios, 2022)

17:52 -Time Barons (Jon Perry and Derek Yu, WizKids, 2014)

19:44 -Light Speed (James Ernest and Tom Jolly, Cheapass Games, 2003)

23:37 -Tiletum (Simone Luciani and Daniele Tascini, Board&Dice, 2022)

25:21 -Summoner Wars (Second Edition) (Colby Dauch, Plaid Hat Games, 2021)


News (and why it doesn't matter):

28:09 Walker hates embargos, forgets about the thing

28:29 RPGs let you do anything, so why re-create TV scenarios? The Walking Dead RPG

29:33 New Dark Crystal card game, Walker unimpressed

29:50 Mighty Mighty Boards customer service

30:08 Great Western Trail: New Zealand with SHEEP?

31:31 Please support us on Patreon! www.patreon.com/svwag


32:32 Feature Game: The Great Wall (Kamil 'Sanex' Cieśla, Robert Plesowicz, & Łukasz Włodarczyk, Awaken Realms, 2021)




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