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So Very Wrong About Games

#29: Kemet and Turn Order

71 min • 12 juni 2018
We here at SVWAG take acronyms very seriously, but sometimes get carried away with such abbreviations. As a public service announcement, allow me to remind all of you that TI:4 stands for Twilight Imperium 4th Edition. It is purely coincidental that I mention this in the context of an episode dealing with games that have turn order problems. It is also a coincidence that Kemet is the feature game of said episode. Don't read too much into either of those facts, you wild conspiracist you.

Games Played Last Week:
-Ra 1m34s (Reiner Knizia, alea, 1999)
-First Class 4m31s (Helmut Ohley, Hans im Gluck, 2016)
-Dogs of War 7m49s (Paolo Mori, CMON, 2014)
-Downforce 8m53s (Rob Daviau, Justin D. Jacobson, & Wolfgang Kramer, Restoration Games, 2017)
-Deception: Murder in Hong Kong 10m39s (Tobey Ho, Grey Fox Games, 2014)
-Skull 12m34s (Hervé Marly, Asmodee, 2011)


News (and why it doesn't matter)
-Borg's Command is that the Color be Red (Alert) 13m08s
-Designing SEAL Team Flix 14m50s
-First Cthulhu game ever 16m38s
-Mythic Battles Pantheon returns 17m52s
-Warhammer Quest Adventure Card Game decamps to Terrinoth 18m44s

Feature Game: Kemet 20m44s (Jacques Bariot & Guillaume Montiage, Matagot, 2012)

Topic: Turn Order 51m02s

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