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So Very Wrong About Games

#30: Food Chain Magnate and Game Storage

66 min • 20 juni 2018
It is important to stay flexible, and follow the ways of those who practise judo and jiu-jitsu. That is why we choke people as often as we can. Wait, that's not right. Rather, it is important to be supple and adaptable. We had intended to be on time and talking about different things, but sundry unrelated crises have changed both of those plans. We apologize for the delay, but we are confident our new plans are much better. We adapt. We choke. It is a good thing no one reads these, or these comments might be construed as an admission of assault.

Games Played Last Week:
-LOAD: League of Ancient Defenders 1m43s (Archon Studio, 2016)
-The 7th Continent 3m42s (Ludovic Roudy & Bruno Sautter, Serious Poulp Games, 2017)
-Heroes of Air, Land, & Sea 6m34s (Scott Almes, Gamelyn Games, 2018)
-John Company 11m38s (Cole Wehrle, Sierra Madre, 2017)
-Shards of Infinity 12m34s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018)
-Grimslingers: The Northern Territory 15m30s (Stephen Gibson, Greenbrier Games, 2018)


News (and why it doesn't matter)
-Netrunner Runs No More? 18m00s
-Kung Fu Panda...? 18m41s
-Monolith: A New Mold for Kickstarter? 19m07s
-Summer Hours at SVWAG? 23m02s

Feature Game: Food Chain Magnate 23m11s (Jeroen Doumen & Joris Wiersinga, Splotter Spellen, 2015)

Topic: Board Game Storage 48m56s

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