You do you, Walker always says, except he almost never does. Mark always says smoke 'em if you got 'em, despite his never uttering those words and frankly not knowing what they mean. He tried smoking once and didn't enjoy it. Why care about such petty things as truth or data when it feels consistent with a narrative you're peddling? Echoes of contemporary politics abound, as we ponder whether a game needs to be balanced so long as it tells a good tale.
AYURIS: Rising Sun (Eric Lang, CMON, 2018) 5m26s
Games Played Last Week:
-Cerebria: The Inside World 8m57s (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)
-Teotihuacan: City of Gods 11m22s (Daniele Tascini, NSKN Games, 2018)
-Spirit Island 12m10s (R. Eric Reuss, Greater Than Games, 2017)
-Tajemnicze Domostwo/Mysterium 15m24s (Oleksandr Nevskiy & Oleg Sidorenko, Portal Games, 2013)
-Millennium Blades 19m11s (D. Brad Talton Jr., Level 99 Games, 2016)
-Shadowrift 21m11s (Jeremy Anderson, Game Salute, 2012)
-Donning the Purple 24m54s (Petter Schanke Olsen, Tompet Games, 2018)
News (and why it doesn't matter)
-Hanabi deluxe blows up again 27m32s
-Dice Forge rebels 28m45s
-Capstone gauges Winsome's Irish Gauge 29m09s
-Sailor Moon deceives...? 31m00s
-White Goblin will Yoko no mo 32m04s
Feature Game: A Feast for Odin: The Norwegians 33m37s (Gernot Köpke & Uwe Rosenberg, Feuerland Spiele, 2018)
Topic: Theme vs. Balance 59m35s
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