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So Very Wrong About Games

#63: Catacombs 3rd ed. and Mastering a Game

69 min • 9 april 2019
Here's the thing, at least as Mark understands it: acquired tastes are weird. Some things are great the first time. Furthermore, some things are easy and great the first time. Take chocolate, for example. Most people start out champs at eating chocolate. Mark tried to get good at something once, but he found out that requires effort. Who has time for ten thousand hours when there's elite-level candy consumption to be had? Walker on the other hand laments Mark's narrow little horizons.

AYURIS: Space Alert 2m59s (Vlaada Chvatil, CGE, 2008)

Games Played Last Week:
-Warpgate 4m22s (Artyom Nichipurov, Wolff Designa, 2018)
-Caverna: The Cave Farmers 6m38s (Uwe Rosenberg, Lookout Games, 2013)
-Codenames 8m10s (Vlaada Chvatil, CGE, 2015)
-KeyForge: Call of the Archons 9m29s (Richard Garfield, Fantasy Flight, 2018)
-Intrigue 10m06s (Stefan Dorra, AMIGO, 1994)
-Combat Commander: Europe 14m13s (Chad Jensen, GMT, 2006)
-Aristeia! 16m39s (Alberto Abal, Jesús Fuster, & David Rosillo, Corvus Belli, 2017)
-Pax Renaissance 19m01s (Phil Eklund & Matt Eklund, Sierra Madre Games, 2016)

News (and why it doesn't matter)
-Spread the Love Letter, spread the pain 21m59s
-In Defiance of the glut of dungeon crawlers 22m58s
-Conflick in the Neutral Zone, again 25m35s
-Scramble for outrage in wargamer land 26m37s

Feature Game: Catacombs 3rd ed. 28m44 (Ryan Amos, Marc Kelsey, & Aron West, Elzra Corp., 2015)

Topic: Mastering a Game 49m35s

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