The Card Crafting System returns once more, its heaps of mylar inserting into our gaming life. I would say it darkens our door, but the things are mostly transparent, so the idiom doesn't quite fit. One wonders whether and how one could sleeve a Card Crafting game, given that the games largely consist of sleeves already--but once one has witnessed the recursive horror that is sleeve sleeves, you cannot doubt the persistence and ingenuity of the Cult of Sleeves. They will, like life, find a way--perhaps sleeving each insert before inserting them into an ur-sleeve that will smother us all. The horror.
Games Played Last Week:
-Tiny Epic Mechs 1m32s (Scott Almes, Gamelyn Games, 2019)
-Yokohama 2m45s (Hisashi Hayashi, Tasty Minstrel Games, 2016)
-Risk: Mass Effect Galaxy at War Edition 7m43s (Andrew Wolf, The OP, 2013)
-Pulsar 2849 10m37s (Vladimír Suchý, CGE, 2017)
-Antidote 13m06s (Dennis Hoyle, Bellwether Games, 2013)
-Human Punishment: Social Deduction 2.0 14m33s (Stefan Godot, Godot Games, 2018)
-Villagers 18m21s (Haakon Gaarder, Sinister Fish Games, 2019)
News (and why it doesn't matter):
-Sidereal Confluence expansion? 20m12s
-New Orleans (gotta have a campaign) 21m11s
-More Steding: Gugong expansion 23m16s
-Pandemic system offshoots staying in print 23m53s
-Successors Kickstarter launched 25m40s
-Jagged Alliance expansion 27m59s
Feature Game: Edge of Darkness 29m10s (John D. Clair, AEG, 2019)
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