Thank you to our guest Andrew Smith for being so honest and generous!
Andrew is the Creative Director of UK indie gaming studio, Spilt Milk Studios, and is currently working on Trash Goblin. What is Trash Goblin? Why was its Kickstarter so successful? Find the answers to these and more questions in this power hour podcast! SUPPORT SPILT MILK STUDIOS Wishlist Trash Goblin on Steam: https://store.steampowered.com/app/2407830/Trash_Goblin/ Kickstarter: https://www.kickstarter.com/projects/spiltmilkstudios/trash-goblin?utm_source=twitter&utm_medium=link&utm_campaign=announcement Patreon: https://www.patreon.com/spiltmilkstudios Twitter: https://twitter.com/SpiltMilkStudio?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor Website: https://www.trashgoblingame.com/ TIMESTAMPS 00:00 - Intro 00:46 - Who is Andrew Smith? 02:14 - What was Andrew’s first game/console? 05:08 - Andrew’s top 5 games 13:53 - Are consumers overly obsessed with Frames per Seconds (FPS)? 17:22 - Going from being just a gamer to a developer 21:48 - Andrew hates the word ‘luck’ 25:44 - Andrew’s gaming career 35:44 - Pros and Cons of working for yourself vs. working as part of a larger studio 42:12 - The origins of Spilt Milk and previous games developed 50:32 - The origin story of the upcoming game, Trash Goblin 53:38 - Why was Trash Goblin’s Kickstarter campaign so successful? 59:07 - How did taking Trash Goblin to gaming exhibitions affect the Kickstarter? 01:06:31 - How you can support Trash Goblin 01:08:14 - Outro
Our opening and ending themes were made by Pyro Kid Sosa.
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