Join Paul Hudson as he speaks to a range of guests from the Swift development community, asking questions from the audience and more.
The podcast Swiftly Speaking is created by Paul Hudson. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).
In this episode, Paul talks to Cate Huston about tracking data, open source development, giving talks, and more.
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In this episode, Paul talks to Christian Selig about Apollo for Reddit, community input, how to improve accessibility, and more.
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What was the hardest part of making the Apollo app?
Do you get much support from Reddit?
What are your tips for doing great networking in apps?
How do you keep up with Swift Evolution?
Are you planning to use GraphQL?
Will you try out Combine or other new APIs?
How long did it take to make Apollo so successful?
How do you structure a large iOS project?
What's your advice for someone who wants to get into iOS development?
What inspired Apollo's designs?
How to improve accessibility on your app
How did you perfect your implementation of dark mode on iOS?
How did you design your app's themes?
What was the inspiration for Apollo's widgets?
When will Apollo for iPad ship for real?
How many of Apollos's features come from its community?
How do you track app usage while respecting user privacy?
What's the best advertising approach for apps?
Does being featured by Apple help get app downloads?
How to reach out to Apple for app promotion
Are you making enough money from Apollo?
How to sustain revenue growth of indie apps
How do you decide when a feature is ready to be released?
Could Apollo go open source?
Where is Apollo going to be in 5 years time?
Wrap up
In this episode, Paul talks to Jordanna Kwok about the Netflix interview process, skills sets for iOS developers, moving from iOS development into management, and more.
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In this episode, Paul talks to Ish Shabazz about how to integrate UIKit and SwiftUI in the same application, how to succeed as an indie developer, programming with purpose, and more.
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In this episode, Paul talks to Mayuko Inoue about the key to success, the most important skills in software engineering, tips for getting your first job in software development, and more.
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In this episode, Paul talks to Chris Lattner about the early history of Swift, his tips for learning the language better, and his thoughts on Swift Evolution.
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Introduction
We speak to Carola Nitz about debugging iOS apps, managing legacy code in big projects, and organizing a Swift conference.
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In this episode, Paul talks to Meng To about about designing for SwiftUI, coding for SwiftUI, how developers can improve their design skills, and more.
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In this episode, Paul talks to Paola Mata about mentoring, enums, Swift community, and more.
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In this episode, Paul talks to Sean Allen about how to prepare for a Swift job interview, how to ace take-home tests, and more.
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In this episode, Paul talks to Janina Kutyn about her tips for creating high-performance layouts with UIKit, building adaptive layouts that work great on all iOS devices, and making the most of CALayer and its friends.
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Introduction How fast is UIKit on modern iPhones? Is there a performance cost to using Auto Layout? How can you identify UIKit performance issues? What common mistakes do UIKit developers make? What's on your wishlist for UIKit this WWDC 2020? Is UIKit over as SwiftUI is the new rising star? How to optimise table views in UIKit What's better: programmatic layouts or storyboards? Pro tips for UIKit performance What is CALayer and why is it so important? How to best utilise CALayers Can you draw a CALayer without a UIView? Core Animation and UIKit performance comparisons Why should developers make more iPad apps? Should you design for a big screen or small screen first? What are the common problems when designing for different-sized screens? How to test different layouts effectively 1:19:12 What other tools can help us make adaptive layouts? Tips for working with adaptive layouts
In this episode, Paul talks to Daniel Steinberg about functional programming, monads, Swift Evolution, and more.
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• What is functional programming in Swift?
• What is the definition of functional programming in Swift?
• What are the advantages of functional programming in Swift?
• Are there any disadvantages to functional programming in Swift?
• What are the first steps for functional programming in Swift?
• How to improve your functional programming skills?
• What are monads?
• What problem does Combine solve?
• Is Combine only for SwiftUI developers?
• What is Combine missing?
• How to encourage idiomatic usage of Combine
• Is SwiftLint ready for SwiftUI?
• How to break up structs and classes
• How to keep up with Swift Evolution
• Microsoft and open source
• How well is Swift Evolution working?
• Why are function builders fundamental in SwiftUI?
• What would make Swift.org better?
• What's the most exciting feature of future Swift?
In this episode, Paul talks to Kaya Thomas about marketing indie apps, push notifications, identifying SwiftUI errors, and more.
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In this episode, Paul talks to John Sundell about his tips for getting a job, how to improve your Swift skills, how to start writing your own articles about iOS development, and more.
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In this episode, Paul talks to Ellen Shapiro about her approach to testing, Swift Package Manager, GraphQL, and more.
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In this episode, Paul talks to James Thomson about how to get featured on the App Store, creating a good work from home environment, and how to market indie apps successfully.
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En liten tjänst av I'm With Friends. Finns även på engelska.