Final Fantasy VII Remake started this epic remake project off with a bang, and it left us with a few questions, namely "what will they do with Aerith?" and "how will they handle the more open world nature of the game post-Midgar?". Both of those answers came in somewhat messy and/or convoluted forms, which I won't spoil here in the podcast description, but it's a good thing we have nearly 3 hours of podcast here to discuss it all!
Guest info: Aaron Angle of [A Top 3 Podcast](atop3podcast.fireside.fm) & Ryan Arrington.
TIMESTAMPS
Intros/Personal Histories/Opening Thoughts 0:24
Story Setup 13:39
Story, continued 32:51
Presentation 49:24
Combat/Open World 1:03:07
Minigames 1:25:03
Closing Thoughts/Recommendations 1:32:02
SPOILER WALL/Patreon Thank-Yous 1:38:31
Music used in the episode:
Main Theme of FFVII - Battle Edit (Nobuo Uematsu)
Nibelheim Train Graveyard Theme (Nobuo Uematsu)
Eager SOLDIER (Nobuo Uematsu, Shotaro Shima)
The Gold Saucer - Night Out with Tifa (Nobuo Uematsu)
Midgardsormr (Nobuo Uematsu, Yoshitaka Suzuki)
Queen's Blood (Mitsuto Suzuki, Junnosuke Usui)
Fiddle de Chocobo (Nobuo Uematsu)
Cosmo Canyon - Sanctum of Planetology (Nobuo Uematsu)
Aerith's Theme - The White Materia (Nobuo Uematsu)
J-E-N-O-V-A - Tenacity (Nobuo Uematsu)
Aerith's Theme - Return to the Planet (Nobuo Uematsu)
You can purchase the soundtrack via Square Enix.
Check out Dave talking about Final Fantasy and modern RPGs on Fine Time and Crossplay Conversations podcasts this week!
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Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages
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