Today, it’s just me on the show, and I’m discussing different angles of designing and publishing solo games, and I’m talking through the design process for my latest solo game, Hunted: Wode Ridge.
I talk about pros, cons, design challenges, the business side of things, and more.
And you can check out Hunted: Wode Ridge on Kickstarter HERE.
The post Designing Solo Games and the Making of Hunted: Wode Ridge with Gabe Barrett appeared first on Board Game Design Lab.