Marcel Köhler, designer of Dutch Resistance: Orange Shall Overcome!, discusses what all goes into designing a pick-up and deliver game.
We talk about how to make things thematic, the best number of resources, route obstacles, and more.
And be sure to check out Marce’s pick-up and deliver game on Kickstarter HERE.
The post How to Design a Pick-up and Deliver Game with Marcel Köhler appeared first on Board Game Design Lab.