The Business of Video Games Podcast
Crowdfunding first made a huge impact on the business side of our industry about a decade ago. There was even talk of it rendering publishers irrelevant. Things didn't play out exactly that way. Well, they did for Chris Roberts and Star Citizen - but not for the rest of us. We decided catch up with the eminent expert in the field - Anya Combs and learn how Crowdfunding is doing today as an option for games companies.
If you want to get hold of Anya here's her contact info. Don't miss the spotify links! She's a mean sax player!
Anya Combs, [email protected] Twitter: @anyayna Everything else: @anyacombsherhair Social Media Links Spotify: Funkrust Brass Band Barbicide