"Heh... you like me that much?"
A developer whose hallmark is technical wizardry, Yu Suzuki’s AM2 were responsible for eye-popping innovation throughout the 80s and 90s with arcade titles such as Space Harrier, OutRun and Virtua Fighter. Open-world RPG Shenmue would become his Symphony No. 8, his Sagrada Familia, as wild ambition and development costs swelled beyond sales that were realistically possible on SEGA’s under-performing Dreamcast. Leon, Darren Forman, James and special guest Dan Clark of The AI Bots podcast are your Yokosuka tour guides.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_two.mp3
Music used in this issue:
1: Main Theme by Takenobu Mitsuyoshi / Yuzo Koshiro / Takeshi Yanagawa / Osamu Murata / Ryuji Iuchi
2: Sedge Tree by Takenobu Mitsuyoshi / Yuzo Koshiro / Takeshi Yanagawa / Osamu Murata / Ryuji Iuchi
Cane and Rinse 62 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum