"Super State."
Stephen Cakebread's Geometry Wars may have started life as a Project Gotham Racing Easter egg but has since taken on an intensely glowing, neon life of its own. Leon, James, Ryan and guest Sinan Kubba trace the series back to its 2003 debut on the original Xbox before safely weaving their way through all the games up to and including most recent release, Geometry Wars 3: Dimensions Evolved on Vita in July 2015. Along with our contributors we try to establish what makes these games so moreish, and what being 'in the zone' actually means.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_188.mp3
Music used in this issue:
1: Deadline by Chris Mann
2: Evolved Theme by Chris Chudley
Cane and Rinse 188 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
A Quick Rinse in which Darren isn't quite as terrible at Geometry Wars: Retro Evolved on the Xbox 360 as he suggests:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.