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The Corner of Story and Game

The Lenses of Game Design | Philip Balli on the Lenses of Meaningful Choices, Character, Feedback, and Documentation

68 min • 12 mars 2024

The Lenses of Game Design: Part 03

Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design.

Today, we have the pleasure of delving into the fascinating world of game design lenses with the exceptionally talented Philip Balli. As a freelance game writer and narrative designer, Philip brings a wealth of experience from his work at OrionGames and his involvement in running The Narrative Department Master Class.

We dive into:

  • The Lens of Meaningful Choices. Phil explains what he learned by rewriting branching dialogue for Arto.
  • The Lens of Character. We discuss how bugs can give a game character.
  • The Lens of Feedback. How can the feedback loop impact the player's emotional state - and what does that mean for the designer?
  • The Lens of Documentation. Phil shares what he has learned about documentation, including the importance of asking the right questions.

Grab a seat and join in!

Phil:

-> Portfolio (If you haven't read Phil's essay on Hades, you HAVE to!)⁠⁠⁠

-> ⁠⁠⁠⁠LinkedIn


The Corner of Story and Game:

-> ⁠⁠⁠⁠⁠⁠⁠Discord⁠⁠⁠⁠⁠⁠⁠

-> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

-> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

-> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

-> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠TikTok⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

-> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

-> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

-> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

-> Email: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠[email protected]⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠


Please let me know if you have any questions or comments on this or any other episode. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop, and fiction industries.

#PhilipBarri #NarrativeDesigner #OrionGames #Arto #TheLensOfMeaningfulChoices #TheLensofCharacter #TheLensOfFeedback #TheLensOfDocumentation #TheArtOfGameDesign #TheLensesOfGameDesign #VideoGames #TheCornerOfStoryAndGame

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