The Lenses of Game Design: Part 08
Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design.
Today, we have the pleasure of diving into the captivating world of game design and storytelling with the incredibly talented TJ Mota. TJ brings experience as a game writer and narrative designer, with an impressive portfolio spanning various genres, from horror to romance.
Join us as we explore four more lenses from 'The Art of Game Design' by Jesse Schell: The Lens of Needs, The Lens of Novelty, The Lens of Motivation, and The Lens of Judgment. Working together, these lenses provide us with an understanding of player motivation and how to engage them further in the narrative and gameplay.
Grab a seat and join in!
TJ:
-> Website
-> LinkedIn
The Corner of Story and Game:
-> Discord
-> Facebook
-> Instagram
-> Twitter
-> TikTok
-> Threads
-> Bluesky
-> LinkedIn
-> Email: [email protected]
Please let me know if you have any questions or comments on this or any other episode. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop, and fiction industries.
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