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The Corner of Story and Game

The Lenses of Game Design | Will Shen on the Lenses of Endogenous Value, Problem Solving, The Eight Filters, and Functional Space

46 min • 24 maj 2024

The Lenses of Game Design: Part 11

Welcome back, wanderer.

Today, we embark on another insightful journey through game design. Joining us once again is Will Shen, Lead Content Designer at Something Wicked Games and former Design Director at Bethesda Game Studios. Will has contributed to iconic titles such as Starfield, The Elder Scrolls V: Skyrim, Fallout 4, and Fallout: 76. Today, we'll delve into the intricacies of digital game level design and quest design using four more of the lenses from "The Art of Game Design.”

This episode in the series will examine the lenses of Endogenous Value, Problem Solving, The Eight Filters, and Functional Space – all of which can be brought to bear on Will’s specialty.

Grab a seat and join in!


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Please let me know if you have any questions or comments on this or any other episode. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop, and fiction industries.

#WillShen #GameDesigner #LeadContentDesigner #QuestDesign #LevelDesign #Starfire #Skyrim #Fallout #Bethesda #SomethingWickedGames #TheLensOfEndogenousValue #TheLensOfProblemSolving #TheLensOfTheEightFilters #TheLensOfFunctionalSpaces #TheArtOfGameDesign #TheLensesOfGameDesign #GameDesign #GameMechanics #TabletopRoleplayingGames #VideoGames #TheCornerOfStoryAndGame #PodcastsToListenTo #NarrativeDesign #FindTheFun #TheStoryStack #GameDesignTheory #Narratology #Ludology

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