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The Game Design Round Table

#232 Chris Bourassa Talks Darkest Dungeon

57 min • 18 februari 2020

Chris Bourassa joins Dirk and David to discuss his work on the indie hit Darkest Dungeon. They talk about the inspiration for some of Darkest Dungeon’s characters, enemies, and mechanical systems. They also cover the game’s difficulty and learning from some of the public outcry during the game’s early access stage.

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