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The Game Design Round Table

#57: Stepping Back, Goals & Pacing

68 min • 9 december 2013
Jon and Dirk discuss general design topics relating to their recent work, including playtesting, extending the development of projects, providing players with goals, instilling a game with good pacing and ensuring there are always interesting strategic options to choose from.---------------------------Contact InformationJon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com, [email protected] Knemeyer - @DKnemeyer, www.artana.com, [email protected] Outline0:01:10 - Playtesting0:06:55 - Extending Development0:15:17 - Goals & Structure0:22:08 - Pacing0:47:01 - Strategic Variance
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